
MarioTool
A downloadable game
📝 This project is currently in Beta! If you wish, checkout The Roadmap to keep up with the development. - In the future, this engine will include content from more Mario games.
The characters and assets (graphics, audio) all belong to and/or are inspired from Nintendo. This is an unofficial framework/editor made by someone who grew up playing awesome games those people make, so if you like this consider buying official Nintendo games.
This is a Godot 4.3 SNES Super Mario Bros. engine to create your own Mario games! The download link downloads the latest version on GitHub.
📖 Checkout The Wiki page to get started with development.
And if you publish your game made with this tool, please don't forget to credit this page.
Updated | 27 days ago |
Status | In development |
Author | Xpoxy |
Genre | Platformer |
Made with | Aseprite, Godot, Audacity, Paint.net |
Tags | 2D, Fangame, Game engine, Godot, Indie, mario, Open Source, Pixel Art, Retro |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | Source code |
Download
Download
Latest Version (GitHub)
External
Development log
- Liquids (0.63.0)29 days ago
- Multiple Tiles (Changelog - 0.55.0-btafdev)Nov 06, 2024
- Better Than A Framework: The Editor (0.54.0-btafdev)Nov 05, 2024
- Lives and Invisible Blocks (0.52.0)Nov 02, 2024
- Console, Deferation, Total Control! (0.50.1)Oct 27, 2024
- Red Koopas (0.42.0)Oct 12, 2024
- Buzzy Beetles (0.41.0)Oct 05, 2024
- Settings Menu (0.40.1)Oct 04, 2024
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