Liquids (0.63.0)


  • Adds liquid bodies.
  • Liquid bodies can have different materials with different viscosities.
  • Players now have seperated walk and swim states.
  • Players can swim in water material liquid bodies.
  • Patrolling AI speed is affected by liquid body viscosity.
  • Adds animated tiles to the tileset.
  • Adds running water animated background tiles.
  • Adds a demo water level. (WIP)

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